Bandidos
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Public Member Functions | |
TweenEquation | getTweenEquation () |
Public Attributes | |
Linear =(aurelienribon.tweenengine.equations.Linear.INOUT) | |
SineIn =(Sine.IN) | |
SineOut =(Sine.OUT) | |
SineInOut =(Sine.INOUT) | |
QuadIn =(Quad.IN) | |
QuadOut =(Quad.OUT) | |
QuadInOut =(Quad.INOUT) | |
CubicIn =(Cubic.IN) | |
CubicOut =(Cubic.OUT) | |
CubicInOut =(Cubic.INOUT) | |
QuartIn =(Quart.IN) | |
QuartOut =(Quart.OUT) | |
QuartInOut =(Quart.INOUT) | |
QuintIn =(Quint.IN) | |
QuintOut =(Quint.OUT) | |
QuintInOut =(Quint.INOUT) | |
ExpoIn =(Expo.IN) | |
ExpoOut =(Expo.OUT) | |
ExpoInOut =(Expo.INOUT) | |
CircIn =(Circ.IN) | |
CircOut =(Circ.OUT) | |
CircInOut =(Circ.INOUT) | |
BackIn =(Back.IN) | |
BackOut =(Back.OUT) | |
BackInOut =(Back.INOUT) | |
ElasticIn =(Elastic.IN) | |
ElasticOut =(Elastic.OUT) | |
ElasticInOut =(Elastic.INOUT) | |
BounceIn =(Bounce.IN) | |
BounceOut =(Bounce.OUT) | |
BounceInOut =(Bounce.INOUT) | |
This enum holds all the Ease types which can be used in the tweening functionality. Use the 'getTweenEquation' method to get the linked Equation of the tween.
TweenEquation com.mygdx.game.engine.tweening.EaseType.getTweenEquation | ( | ) |
Returns the TweenEquation this Enum item represents.
com.mygdx.game.engine.tweening.EaseType.BackIn =(Back.IN) |
com.mygdx.game.engine.tweening.EaseType.BackInOut =(Back.INOUT) |
com.mygdx.game.engine.tweening.EaseType.BackOut =(Back.OUT) |
com.mygdx.game.engine.tweening.EaseType.BounceIn =(Bounce.IN) |
com.mygdx.game.engine.tweening.EaseType.BounceInOut =(Bounce.INOUT) |
com.mygdx.game.engine.tweening.EaseType.BounceOut =(Bounce.OUT) |
com.mygdx.game.engine.tweening.EaseType.CircIn =(Circ.IN) |
com.mygdx.game.engine.tweening.EaseType.CircInOut =(Circ.INOUT) |
com.mygdx.game.engine.tweening.EaseType.CircOut =(Circ.OUT) |
com.mygdx.game.engine.tweening.EaseType.CubicIn =(Cubic.IN) |
com.mygdx.game.engine.tweening.EaseType.CubicInOut =(Cubic.INOUT) |
com.mygdx.game.engine.tweening.EaseType.CubicOut =(Cubic.OUT) |
com.mygdx.game.engine.tweening.EaseType.ElasticIn =(Elastic.IN) |
com.mygdx.game.engine.tweening.EaseType.ElasticInOut =(Elastic.INOUT) |
com.mygdx.game.engine.tweening.EaseType.ElasticOut =(Elastic.OUT) |
com.mygdx.game.engine.tweening.EaseType.ExpoIn =(Expo.IN) |
com.mygdx.game.engine.tweening.EaseType.ExpoInOut =(Expo.INOUT) |
com.mygdx.game.engine.tweening.EaseType.ExpoOut =(Expo.OUT) |
com.mygdx.game.engine.tweening.EaseType.Linear =(aurelienribon.tweenengine.equations.Linear.INOUT) |
com.mygdx.game.engine.tweening.EaseType.QuadIn =(Quad.IN) |
com.mygdx.game.engine.tweening.EaseType.QuadInOut =(Quad.INOUT) |
com.mygdx.game.engine.tweening.EaseType.QuadOut =(Quad.OUT) |
com.mygdx.game.engine.tweening.EaseType.QuartIn =(Quart.IN) |
com.mygdx.game.engine.tweening.EaseType.QuartInOut =(Quart.INOUT) |
com.mygdx.game.engine.tweening.EaseType.QuartOut =(Quart.OUT) |
com.mygdx.game.engine.tweening.EaseType.QuintIn =(Quint.IN) |
com.mygdx.game.engine.tweening.EaseType.QuintInOut =(Quint.INOUT) |
com.mygdx.game.engine.tweening.EaseType.QuintOut =(Quint.OUT) |
com.mygdx.game.engine.tweening.EaseType.SineIn =(Sine.IN) |
com.mygdx.game.engine.tweening.EaseType.SineInOut =(Sine.INOUT) |
com.mygdx.game.engine.tweening.EaseType.SineOut =(Sine.OUT) |