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com.mygdx.game.engine.tweening.EaseType Enum Reference

Public Member Functions

TweenEquation getTweenEquation ()
 

Public Attributes

 Linear =(aurelienribon.tweenengine.equations.Linear.INOUT)
 
 SineIn =(Sine.IN)
 
 SineOut =(Sine.OUT)
 
 SineInOut =(Sine.INOUT)
 
 QuadIn =(Quad.IN)
 
 QuadOut =(Quad.OUT)
 
 QuadInOut =(Quad.INOUT)
 
 CubicIn =(Cubic.IN)
 
 CubicOut =(Cubic.OUT)
 
 CubicInOut =(Cubic.INOUT)
 
 QuartIn =(Quart.IN)
 
 QuartOut =(Quart.OUT)
 
 QuartInOut =(Quart.INOUT)
 
 QuintIn =(Quint.IN)
 
 QuintOut =(Quint.OUT)
 
 QuintInOut =(Quint.INOUT)
 
 ExpoIn =(Expo.IN)
 
 ExpoOut =(Expo.OUT)
 
 ExpoInOut =(Expo.INOUT)
 
 CircIn =(Circ.IN)
 
 CircOut =(Circ.OUT)
 
 CircInOut =(Circ.INOUT)
 
 BackIn =(Back.IN)
 
 BackOut =(Back.OUT)
 
 BackInOut =(Back.INOUT)
 
 ElasticIn =(Elastic.IN)
 
 ElasticOut =(Elastic.OUT)
 
 ElasticInOut =(Elastic.INOUT)
 
 BounceIn =(Bounce.IN)
 
 BounceOut =(Bounce.OUT)
 
 BounceInOut =(Bounce.INOUT)
 

Detailed Description

This enum holds all the Ease types which can be used in the tweening functionality. Use the 'getTweenEquation' method to get the linked Equation of the tween.

Author
Ramses Di Perna

Member Function Documentation

◆ getTweenEquation()

TweenEquation com.mygdx.game.engine.tweening.EaseType.getTweenEquation ( )

Returns the TweenEquation this Enum item represents.

Returns

Member Data Documentation

◆ BackIn

com.mygdx.game.engine.tweening.EaseType.BackIn =(Back.IN)

◆ BackInOut

com.mygdx.game.engine.tweening.EaseType.BackInOut =(Back.INOUT)

◆ BackOut

com.mygdx.game.engine.tweening.EaseType.BackOut =(Back.OUT)

◆ BounceIn

com.mygdx.game.engine.tweening.EaseType.BounceIn =(Bounce.IN)

◆ BounceInOut

com.mygdx.game.engine.tweening.EaseType.BounceInOut =(Bounce.INOUT)

◆ BounceOut

com.mygdx.game.engine.tweening.EaseType.BounceOut =(Bounce.OUT)

◆ CircIn

com.mygdx.game.engine.tweening.EaseType.CircIn =(Circ.IN)

◆ CircInOut

com.mygdx.game.engine.tweening.EaseType.CircInOut =(Circ.INOUT)

◆ CircOut

com.mygdx.game.engine.tweening.EaseType.CircOut =(Circ.OUT)

◆ CubicIn

com.mygdx.game.engine.tweening.EaseType.CubicIn =(Cubic.IN)

◆ CubicInOut

com.mygdx.game.engine.tweening.EaseType.CubicInOut =(Cubic.INOUT)

◆ CubicOut

com.mygdx.game.engine.tweening.EaseType.CubicOut =(Cubic.OUT)

◆ ElasticIn

com.mygdx.game.engine.tweening.EaseType.ElasticIn =(Elastic.IN)

◆ ElasticInOut

com.mygdx.game.engine.tweening.EaseType.ElasticInOut =(Elastic.INOUT)

◆ ElasticOut

com.mygdx.game.engine.tweening.EaseType.ElasticOut =(Elastic.OUT)

◆ ExpoIn

com.mygdx.game.engine.tweening.EaseType.ExpoIn =(Expo.IN)

◆ ExpoInOut

com.mygdx.game.engine.tweening.EaseType.ExpoInOut =(Expo.INOUT)

◆ ExpoOut

com.mygdx.game.engine.tweening.EaseType.ExpoOut =(Expo.OUT)

◆ Linear

com.mygdx.game.engine.tweening.EaseType.Linear =(aurelienribon.tweenengine.equations.Linear.INOUT)

◆ QuadIn

com.mygdx.game.engine.tweening.EaseType.QuadIn =(Quad.IN)

◆ QuadInOut

com.mygdx.game.engine.tweening.EaseType.QuadInOut =(Quad.INOUT)

◆ QuadOut

com.mygdx.game.engine.tweening.EaseType.QuadOut =(Quad.OUT)

◆ QuartIn

com.mygdx.game.engine.tweening.EaseType.QuartIn =(Quart.IN)

◆ QuartInOut

com.mygdx.game.engine.tweening.EaseType.QuartInOut =(Quart.INOUT)

◆ QuartOut

com.mygdx.game.engine.tweening.EaseType.QuartOut =(Quart.OUT)

◆ QuintIn

com.mygdx.game.engine.tweening.EaseType.QuintIn =(Quint.IN)

◆ QuintInOut

com.mygdx.game.engine.tweening.EaseType.QuintInOut =(Quint.INOUT)

◆ QuintOut

com.mygdx.game.engine.tweening.EaseType.QuintOut =(Quint.OUT)

◆ SineIn

com.mygdx.game.engine.tweening.EaseType.SineIn =(Sine.IN)

◆ SineInOut

com.mygdx.game.engine.tweening.EaseType.SineInOut =(Sine.INOUT)

◆ SineOut

com.mygdx.game.engine.tweening.EaseType.SineOut =(Sine.OUT)

The documentation for this enum was generated from the following file: