Bandidos
com.mygdx.game.entities.weapons.BaseWeapon Member List

This is the complete list of members for com.mygdx.game.entities.weapons.BaseWeapon, including all inherited members.

activateSpecial(int specialType)com.mygdx.game.entities.weapons.IWeapon
addEventListener(String type, IEventReceiver listeningClass)com.mygdx.game.engine.events.EventDispatcher
addTag(String tag)com.mygdx.game.engine.entities.BaseEntity
awake()com.mygdx.game.engine.entities.BaseEntityprotected
BaseEntity()com.mygdx.game.engine.entities.BaseEntity
com::mygdx::game::engine::entities::BaseEntity.clean()com.mygdx.game.engine.events.EventDispatcher
com::mygdx::game::entities::weapons::IWeapon.clean()com.mygdx.game.entities.weapons.IWeapon
destroy()com.mygdx.game.engine.entities.BaseEntity
destroyAllListeners()com.mygdx.game.engine.events.EventDispatcher
destroyed()com.mygdx.game.engine.entities.BaseEntityprotected
dispatchEvent(Event event)com.mygdx.game.engine.events.EventDispatcher
endControl(int x, int y)com.mygdx.game.entities.weapons.IWeapon
getAllListeners()com.mygdx.game.engine.events.EventDispatcher
getTransformComponent()com.mygdx.game.engine.entities.BaseEntity
getWeaponType()com.mygdx.game.entities.weapons.IWeapon
hasEventListener(String type)com.mygdx.game.engine.events.EventDispatcher
hasInstanceOfComponent(BaseEntityComponent componentInstance)com.mygdx.game.engine.entities.BaseEntity
hasTag(String tag)com.mygdx.game.engine.entities.BaseEntity
inControl(int x, int y)com.mygdx.game.entities.weapons.IWeapon
isDestroyed()com.mygdx.game.engine.entities.BaseEntity
removeEventListener(String type, IEventReceiver listener)com.mygdx.game.engine.events.EventDispatcher
removeTag(String tag)com.mygdx.game.engine.entities.BaseEntity
render(RenderComponents renderComponents)com.mygdx.game.engine.entities.BaseEntity
rendered(RenderComponents renderComponents)com.mygdx.game.engine.entities.BaseEntityprotected
startControl(int x, int y)com.mygdx.game.entities.weapons.IWeapon
update(float dt)com.mygdx.game.engine.entities.BaseEntity
updated(float dt)com.mygdx.game.engine.entities.BaseEntityprotected