Bandidos
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Public Member Functions | |
int | getGridAmountX () |
int | getGridAmountY () |
Texture | getLevelBackground () |
Sound | getLevelMusic () |
TrapSpawnInfo [] | getTrapSpawnInfos () |
Public Member Functions inherited from com.mygdx.game.waves.IWaveDesigns | |
abstract Wave | getWaveDesign (WaveSystem waveSystem, int currentWave, int waveType) |
This interface represents a blueprint which will be used by the Playfield class to generate a level with and play the suiting music of that level.
int com.mygdx.game.level.ILevelBlueprint.getGridAmountX | ( | ) |
Implemented in com.mygdx.game.level.DesertLevel.
int com.mygdx.game.level.ILevelBlueprint.getGridAmountY | ( | ) |
Implemented in com.mygdx.game.level.DesertLevel.
Texture com.mygdx.game.level.ILevelBlueprint.getLevelBackground | ( | ) |
Implemented in com.mygdx.game.level.DesertLevel.
Sound com.mygdx.game.level.ILevelBlueprint.getLevelMusic | ( | ) |
Implemented in com.mygdx.game.level.DesertLevel.
TrapSpawnInfo [] com.mygdx.game.level.ILevelBlueprint.getTrapSpawnInfos | ( | ) |
Implemented in com.mygdx.game.level.DesertLevel.