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com.mygdx.game.engine.tweening.RenderAccessor Class Reference
Inheritance diagram for com.mygdx.game.engine.tweening.RenderAccessor:

Public Member Functions

int getValues (RenderComponent target, int tweenType, float[] returnValues)
 
void setValues (RenderComponent target, int tweenType, float[] newValues)
 

Static Public Attributes

static final int COLOR = 0
 
static final int ALPHA = 1
 

Detailed Description

This Accessor handles / contains all the tweening types for the RenderComponent.

Author
Ramses Di Perna

Member Function Documentation

◆ getValues()

int com.mygdx.game.engine.tweening.RenderAccessor.getValues ( RenderComponent  target,
int  tweenType,
float []  returnValues 
)

◆ setValues()

void com.mygdx.game.engine.tweening.RenderAccessor.setValues ( RenderComponent  target,
int  tweenType,
float []  newValues 
)

Member Data Documentation

◆ ALPHA

final int com.mygdx.game.engine.tweening.RenderAccessor.ALPHA = 1
static

◆ COLOR

final int com.mygdx.game.engine.tweening.RenderAccessor.COLOR = 0
static

The documentation for this class was generated from the following file: