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com.mygdx.game.engine.entities.components.rendering.Animations Member List

This is the complete list of members for com.mygdx.game.engine.entities.components.rendering.Animations, including all inherited members.

Animations(String defaultAnimationName, RenderInfo defaultAnimationRenderInfo, boolean loopAnimation)com.mygdx.game.engine.entities.components.rendering.Animations
Animations(String defaultAnimationName, RenderInfo defaultAnimationRenderInfo, boolean loopAnimation, boolean backwards)com.mygdx.game.engine.entities.components.rendering.Animations
clean()com.mygdx.game.engine.entities.components.rendering.Animations
getAnimation(String name)com.mygdx.game.engine.entities.components.rendering.Animations
getDefaultAnimation()com.mygdx.game.engine.entities.components.rendering.Animations
getDefaultAnimationName()com.mygdx.game.engine.entities.components.rendering.Animations
hasAnimation(String name)com.mygdx.game.engine.entities.components.rendering.Animations
isBackwardsAnimation(String name)com.mygdx.game.engine.entities.components.rendering.Animations
isLoopAnimation(String name)com.mygdx.game.engine.entities.components.rendering.Animations
removeAnimation(String name)com.mygdx.game.engine.entities.components.rendering.Animations
setAnimation(String name, RenderInfo renderInfo, boolean loopAnimation)com.mygdx.game.engine.entities.components.rendering.Animations
setAnimation(String name, RenderInfo renderInfo, boolean loopAnimation, boolean backwards)com.mygdx.game.engine.entities.components.rendering.Animations
setLoopForAnimation(String name, boolean loopAnimation)com.mygdx.game.engine.entities.components.rendering.Animations