Bandidos
com.mygdx.game.engine.entities.TextEntity Member List

This is the complete list of members for com.mygdx.game.engine.entities.TextEntity, including all inherited members.

addEventListener(String type, IEventReceiver listeningClass)com.mygdx.game.engine.events.EventDispatcher
addTag(String tag)com.mygdx.game.engine.entities.BaseEntity
awake()com.mygdx.game.engine.entities.TextEntityprotected
BaseEntity()com.mygdx.game.engine.entities.BaseEntity
clean()com.mygdx.game.engine.events.EventDispatcher
destroy()com.mygdx.game.engine.entities.BaseEntity
destroyAllListeners()com.mygdx.game.engine.events.EventDispatcher
destroyed()com.mygdx.game.engine.entities.TextEntityprotected
dispatchEvent(Event event)com.mygdx.game.engine.events.EventDispatcher
getAllListeners()com.mygdx.game.engine.events.EventDispatcher
getRenderComponent()com.mygdx.game.engine.entities.TextEntity
getTextBounds()com.mygdx.game.engine.entities.TextEntity
getTransformComponent()com.mygdx.game.engine.entities.BaseEntity
hasEventListener(String type)com.mygdx.game.engine.events.EventDispatcher
hasInstanceOfComponent(BaseEntityComponent componentInstance)com.mygdx.game.engine.entities.BaseEntity
hasTag(String tag)com.mygdx.game.engine.entities.BaseEntity
isDestroyed()com.mygdx.game.engine.entities.BaseEntity
removeEventListener(String type, IEventReceiver listener)com.mygdx.game.engine.events.EventDispatcher
removeTag(String tag)com.mygdx.game.engine.entities.BaseEntity
render(RenderComponents renderComponents)com.mygdx.game.engine.entities.BaseEntity
rendered(RenderComponents renderComponents)com.mygdx.game.engine.entities.TextEntityprotected
setFont(FontData fontData)com.mygdx.game.engine.entities.TextEntity
setFontSize(float size)com.mygdx.game.engine.entities.TextEntity
setText(String text)com.mygdx.game.engine.entities.TextEntity
TextEntity(boolean isUI)com.mygdx.game.engine.entities.TextEntity
TextEntity(String text, boolean isUI)com.mygdx.game.engine.entities.TextEntity
TextEntity(FontData fontData, boolean isUI)com.mygdx.game.engine.entities.TextEntity
TextEntity(FontData fontData, String text, boolean isUI)com.mygdx.game.engine.entities.TextEntity
update(float dt)com.mygdx.game.engine.entities.BaseEntity
updated(float dt)com.mygdx.game.engine.entities.TextEntityprotected