activeStateChanged() | com.mygdx.game.components.GridUserComponent | protected |
addEventListener(String type, IEventReceiver listeningClass) | com.mygdx.game.engine.events.EventDispatcher | |
addGridOccupyTag(String tag) | com.mygdx.game.components.GridUserComponent | |
awake() | com.mygdx.game.components.GridUserComponent | |
clean() | com.mygdx.game.engine.events.EventDispatcher | |
destroy() | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
destroyAllListeners() | com.mygdx.game.engine.events.EventDispatcher | |
destroyed() | com.mygdx.game.components.GridUserComponent | protected |
dispatchEvent(Event event) | com.mygdx.game.engine.events.EventDispatcher | |
doFloat(TweenableFloat floatToTween, float newValue, float duration, TweenStartType tweenStartType) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
getAllListeners() | com.mygdx.game.engine.events.EventDispatcher | |
getCurrentLocatedTile() | com.mygdx.game.components.GridUserComponent | |
getGrid() | com.mygdx.game.components.GridUserComponent | protected |
getGridOccupyTags() | com.mygdx.game.components.GridUserComponent | |
getLocationX() | com.mygdx.game.components.GridUserComponent | |
getLocationY() | com.mygdx.game.components.GridUserComponent | |
getParentOfComponent() | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
GridUserComponent(Grid grid, String gridOccupyTag, int xSize, int ySize) | com.mygdx.game.components.GridUserComponent | |
GridUserComponent(Grid grid, String[] gridOccupyTags, int xSize, int ySize) | com.mygdx.game.components.GridUserComponent | |
hasEventListener(String type) | com.mygdx.game.engine.events.EventDispatcher | |
hasGridOccupyTag(String tag) | com.mygdx.game.components.GridUserComponent | |
initialize(BaseEntity parentEntity) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
isActive() | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
isDestroyed() | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
isLocated() | com.mygdx.game.components.GridUserComponent | |
NOT_LOCATED_VALUE | com.mygdx.game.components.GridUserComponent | static |
placeSelfOnLocation(int x, int y) | com.mygdx.game.components.GridUserComponent | |
removeEventListener(String type, IEventReceiver listener) | com.mygdx.game.engine.events.EventDispatcher | |
removeGridOccupyTag(String tag) | com.mygdx.game.components.GridUserComponent | |
removeSelfFromLocation() | com.mygdx.game.components.GridUserComponent | |
setActiveState(boolean activeState) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
startTimelineOnComponent(Timeline timeline, boolean updateInGameTime) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
startTweenOnComponent(Tween tween, TweenStartType tweenStartType) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
stopAllComponentTweens() | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
update(float deltaTime) | com.mygdx.game.engine.entities.components.BaseEntityComponent | |
updated(float deltaTime) | com.mygdx.game.components.GridUserComponent | protected |