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static final String | TITLE = "Bandidos" |
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static final int | SCALE = 2 |
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static final int | WIDTH = 300 |
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static final int | HEIGHT = 480 |
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◆ create()
void com.mygdx.game.MyGdxGame.create |
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◆ dispose()
void com.mygdx.game.MyGdxGame.dispose |
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◆ getInputHandler()
◆ render()
void com.mygdx.game.MyGdxGame.render |
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◆ HEIGHT
final int com.mygdx.game.MyGdxGame.HEIGHT = 480 |
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◆ SCALE
final int com.mygdx.game.MyGdxGame.SCALE = 2 |
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◆ TITLE
final String com.mygdx.game.MyGdxGame.TITLE = "Bandidos" |
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◆ WIDTH
final int com.mygdx.game.MyGdxGame.WIDTH = 300 |
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The documentation for this class was generated from the following file:
- C:/Users/RamsesPC/Documents/LibGDXGames/PvB/core/src/com/mygdx/game/MyGdxGame.java